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Thomas Brush

@thomasbrush Estados Unidos

Por que escolhemos

Já se perguntou por que os jogos são como são? Thomas disseca o desenvolvimento de videogames, analisando decisões de criadores e propondo alternativas. Ele também entrevista colegas para que compartilhem seus projetos e o pulso atual da indústria. Um ótimo ponto de vista se você adora criar.

Assistido e recomendado pela ChannelBerry

Últimos vídeos

O mais visto recentemente

  1. He Knew Nothing... But Made $800,000 On His First Game (w/ Cakez) — Ep 66166,2 mil
  2. Is The Indie Game Industry Broken? (w/ Jonathan Blow) — Ep 7067,9 mil
  3. Twisted Tower - Release Date Announcement Trailer32,6 mil
  4. I Have Some News About My Indie Game "Twisted Tower"29,3 mil
  5. His Dream Game Crashed And Burned... But He Sold 1 MILLION Copies... (w/ Indie Game Joe) — Ep 7226,8 mil

Nas palavras deles

Hi there! My name is Thomas Brush, and I'm a game developer. I'm a huge fan of pushing past insecurity to not only become something great, but build something great. On my channel I discuss the business of making indie games, and also chat with full time indies on the Full Time Game Dev podcast. If you're interested in learning more about game development, feel free to check out my massive game dev program, FullTimeGameDev.com! Check out all of my stuff here: https://linktr.ee/atmosgames For all inquiries please email thomas@fulltimegamedev.com

Sobre o que fala

GamingVideoensaioIndieAnálisegame development analysisgame design insightsdeveloper interviewsindie game creationcreative processgaming industry pulse