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Thomas Brush

@thomasbrush Estados Unidos

Por qué lo elegimos

¿Te preguntas por qué los juegos son como son? Thomas disecciona el desarrollo de videojuegos, analizando las decisiones de sus creadores y proponiendo alternativas. También entrevista a colegas para que compartan sus proyectos y el pulso de la industria. Un buen punto de vista si te apasiona crear.

Visto y recomendado por ChannelBerry

Últimos videos

Lo más visto últimamente

  1. He Knew Nothing... But Made $800,000 On His First Game (w/ Cakez) — Ep 66166,2 mil
  2. Is The Indie Game Industry Broken? (w/ Jonathan Blow) — Ep 7067,9 mil
  3. Twisted Tower - Release Date Announcement Trailer32,6 mil
  4. I Have Some News About My Indie Game "Twisted Tower"29,3 mil
  5. His Dream Game Crashed And Burned... But He Sold 1 MILLION Copies... (w/ Indie Game Joe) — Ep 7226,8 mil

En sus palabras

Hi there! My name is Thomas Brush, and I'm a game developer. I'm a huge fan of pushing past insecurity to not only become something great, but build something great. On my channel I discuss the business of making indie games, and also chat with full time indies on the Full Time Game Dev podcast. If you're interested in learning more about game development, feel free to check out my massive game dev program, FullTimeGameDev.com! Check out all of my stuff here: https://linktr.ee/atmosgames For all inquiries please email thomas@fulltimegamedev.com

De qué trata

GamingVideoensayoIndieAnálisisgame development analysisgame design insightsdeveloper interviewsindie game creationcreative processgaming industry pulse